10 #include <fb_define.h> 17 fb_var_screeninfo_t
var;
24 #define FB_PATH "/dev/fb0" 26 #define UDISPLAY_STEP_DEBUG printf("[%s][%d]excute to here\n", \
54 uint32_t y, uint32_t w, uint32_t h,
bool rotate);
int32_t udisplay_set_brightness(int32_t brightness)
uint8_t * udisplay_get_framebuffer(void)
int32_t udisplay_init(void)
int32_t udisplay_get_brightness(void)
int32_t udisplay_show(void)
int32_t udisplay_disable_backlight(void)
int32_t udisplay_show_rect(uint8_t *buf, uint32_t x, uint32_t y, uint32_t w, uint32_t h, bool rotate)
int32_t udisplay_enable_backlight(void)
uint32_t framebuffer_size
struct _udisplay_context_t udisplay_context_t